Episode 3 • Ancient Mysteries
Episode 3 • Ancient Mysteries
Episode 3 • Ancient Mysteries
Episode 3 • Ancient Mysteries
Episode 3 • Ancient Mysteries
Episode 3 • Ancient Mysteries
Episode 3 • Ancient Mysteries
Episode 3 • Ancient Mysteries

Episode 3 • Ancient Mysteries

You came to JJ’s aid in Episode 2, and now he needs your genius once again! He has made his way to the site of the treasure, but he’s stumped. He has sent you scans of the temple layout along with all of his knowledge pertaining to the Joro people. Can you solve the puzzles and decipher the code?

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With each episode, you will be sent:

- An envelope

- A range of clues

- An episode guide (Flow Card)

Then it's up to you to follow the clues and solve the mystery!

If you've played Episode 1, then this will be familiar to you already, but if not here's what you can expect:

1) Carefully open the envelope and examine the items. Everything you need to get started is inside!

2) Solve the escape-room style puzzles, find clues and crack codes.

3) If you get stuck on this self-guided adventure, you can access hints within the gameplay interface at www.playtheescapemail.com

4) Repeat and play the next episodes in the season.

You'll love your Escape Mail product or your money back. We stand behind our products. If for any reason you are not completely satisfied with your purchase, we offer a full refund less shipping. For full details on policies please visit our Refunds Page.

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